Point Game Scoring
Master the Point Game format with this step-by-step guide for captains and teams.
Overview
The Point Game (also called the “40-Point Game” or “40 Score”) is a strategic team format where your foursome must use exactly 40 scores across 18 holes. After completing each hole, the captain selects which players’ NET scores count toward the team total.
The goal is simple: achieve the lowest aggregate NET score while using exactly 40 scores.
How It Works
The Two-Step Scoring Flow
Point Game scoring happens in two steps for each hole:
Step 1: Enter Scores
All players enter their gross scores for the hole, just like any other format. The system automatically calculates each player’s NET score based on their handicap strokes.
Step 2: Select Which Scores Count
After all scores are entered, the captain sees each player’s NET score and selects which ones to use. You can select anywhere from 0 to 4 scores per hole (within constraints).
Score Selection Constraints
The system enforces constraints to ensure you always hit exactly 40 scores:
- Minimum: The fewest scores you must select this hole to have enough selections remaining for future holes
- Maximum: The most scores you can select while still having enough holes left to use remaining selections
For example, on hole 17 with only 5 scores remaining, you must select at least 1 score (since hole 18 can only account for 4 maximum).
Entering Scores as Captain
Step 1: Open the Scorecard
- Navigate to your round from the trip or tournament page
- Open the mobile scorecard for your playing group
- If Point Game is enabled, you’ll see the Point Game status bar at the top
Step 2: Enter All Gross Scores
For each hole:
- Enter gross scores for all players in your group
- The system calculates NET scores automatically
- You’ll see each player’s score to par (Birdie, Par, Bogey, etc.)
Step 3: Select Scores to Count
After entering scores:
- Review each player’s NET score to par
- Tap players to toggle their scores on/off
- Watch the constraint indicator to stay within min/max limits
- Selected players are highlighted with a green border
Step 4: Confirm and Continue
- Review the selection summary showing:
- Number of scores selected
- This hole’s contribution to par
- Team total after confirmation
- Remaining scores for future holes
- Tap Confirm & Next Hole to lock selections and proceed
Understanding the Status Bar
The Point Game status bar shows real-time progress:
| Element | Description |
|---|---|
| Team Score | Current team NET total to par (e.g., Team -3) |
| Thru | Number of holes completed |
| Progress Bar | Visual progress toward 40 scores |
| Score Counter | ”32/40” format showing used vs. required |
Pace Status Colors
The progress bar changes color to indicate your pacing:
| Color | Status | Meaning |
|---|---|---|
| Green | On Pace | You’re using scores at a sustainable rate |
| Blue | Need More | Use more scores soon to avoid forced selections |
| Yellow | Caution | Getting tight - be strategic with remaining holes |
| Red | Danger | Must select multiple scores soon to meet target |
Pacing Guidelines
Monitor your pace using these checkpoints:
| After Hole | Target Scores Used | Notes |
|---|---|---|
| 6 | 12-15 | Early flexibility |
| 9 | 20-24 | Midpoint check |
| 12 | 26-30 | Entering critical stretch |
| 15 | 32-36 | Limited flexibility |
| 18 | 40 exactly | Must hit target |
Strategic Tips for Captains
Early Round Strategy (Holes 1-6)
- Be selective: You have maximum flexibility early
- Bank good scores: Select birdies and pars when available
- Skip bad holes: Consider using 0-1 scores if everyone struggles
- Average pace: ~2 scores per hole
Mid Round Strategy (Holes 7-12)
- Check your pace at hole 9 (should be 20-24 used)
- Start adjusting if you’re significantly ahead or behind pace
- Balance quality vs. quantity: Sometimes a double bogey is better than no score
Late Round Strategy (Holes 13-18)
- Constraints tighten: You may be forced to select certain counts
- Plan ahead: Look at remaining holes and required pace
- No surprises on 18: Know exactly how many you need before starting hole 18
Selection Philosophy
When deciding which scores to count:
- Always count birdies and eagles - these are rare and valuable
- Pars are safe - usually worth counting
- Bogeys are acceptable - better than forced worse scores later
- Doubles and worse - skip if possible, but count if pace requires it
Reading the Player Selector
Each player card shows:
- Player name
- Gross score with handicap strokes received (e.g., “5 gross (-1)”)
- NET score after handicap (e.g., “4 net”)
- Score to par (e.g., “Par” or “-1” for birdie)
- Checkbox indicating if selected
Tap anywhere on the player card to toggle selection.
Validation Messages
The system shows helpful messages:
| Message Type | Meaning |
|---|---|
| ”Select 0-4 scores” | Normal constraint range |
| ”Must select exactly 2 scores” | Forced selection (min = max) |
| “Must select at least 1 more” | Below minimum requirement |
| ”Ready to continue” | Valid selection, can proceed |
Completing the Round
Final Hole
On hole 18, you’ll know exactly how many scores you must select:
- If you’ve used 36, you must select exactly 4
- If you’ve used 38, you must select exactly 2
- And so on…
Submitting Final Scores
- Enter all gross scores for hole 18
- Select the required number of scores
- Review your final team total
- Tap Confirm & Finish to complete the round
Viewing Results
After completion:
- Your team’s final NET total to par appears on the leaderboard
- Position is ranked lowest total first
- You can view hole-by-hole selection details in the scorecard
Common Scenarios
Best Case: All Four Players Score Well
Select all 4 scores when everyone posts a good number. This accelerates your pace and banks good scores for later flexibility.
Worst Case: Everyone Struggles
You can select 0 scores on a bad hole (if pace allows). This is a strategic advantage of Point Game - you can “throw away” a disaster hole.
Mixed Hole: One Great, Three Bad
Count only the good score. This is the core strategy of Point Game - maximizing your best efforts while minimizing damage from bad holes.
Next Steps
- Learn about NET scoring and handicaps
- See Point Game rules and configuration options
- Review Point Game FAQ for common questions